I freely admit that I am stealing his text about "size" because I think that it is a very important concept. I hope that he understands that I make no claim that the following comments are mine, they are not . . . but I fully endorse what he wrote over a decade ago.
The photo to the left, by the way, is from one of my very first Colonial games. We were using "The Sword and the Flame" rules and all figures are "true 25mm" Ral Parthas. (as always, click on photos for much larger image.)
The Governor General's daughter, Pauline (in blue) has once again wandered off and managed to get herself into "a spot of bother". Troops were sent out to rescue her. They failed, as I recall.
Playing surface is ordinary brown wrapping paper, crinkled up, then smoothed out, palm trees in the background were from a "cake decoration supply company" and the white blocks are mah jong tiles.
The photo below shows some of my simple "Arab Buildings" (built according to the excellent instructions on the Major General's Building Construction Page) . . . and as the figures are mounted on pennies (about 19mm), you can see some of the "Small is Beautiful" philosophy at work.
Contrary to what your significant other might tell you, size matters -- especially in tabletop gaming.
Specifically: small is beautiful. Because table space is always so limited, everything used in a game must be as small as it can be and still do its job.