Perhaps not surprisingly, accidents are more likely to occur if the district that a Field Force is traversing is one where the populace is closer to rebellion than it is if they are glad to see the British.
In other words, the closer that the d20 roll vs a district's Rebellion Index is, the greater the chance of accidents . I will not reveal just how this works right now, but the number of "accident die rolls" increases as things get dangerous.
The usual Field Force consists of six "elements" (at least at this point in the campaign):
- Command -- 2 officers & 1 horse = 3
- British Platoon -- 20 men
- British Squad -- 10 men
- Sepoy Platoon -- 20 men
- Gurkha Squad -- 10 men
- Supply Train -- 6 men & 6 mules = 12
To determine this, I'll roll 1d12:
- on a 1 -- target dies
- on 2-3 -- serious wound
- on 4-7 -- less serious wound
- on 8-9 -- minor misfortune
- 10-12 -- nothing happens